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38. When the receiver has indicated that he is ready and the server serves an ace, the receiver's partner cannot claim a let because he (the partner of the receiver) was not ready. The receiver's indication of being ready is tantamount to indicating that his team is ready. While no server should serve if he sees either of his opponents is not ready, he is not expected to check both opponents before each serve. It is the receiver's responsibility to signal ready only when both he and his partner are ready. Likewise, the server should check his partner's readiness before he serves, for his serving is an indication that his team is ready. 39. When a server requests three balls to be in his hand prior to each point he is to serve the receiver should comply with this wish when the third ball is readily available. Since only two balls are normally needed for a service, the receiver should not be required to get the third when it is some distance away, nor, under the continuous play rule, should a server during a game be permitted to retrieve a distant third ball himself. The distant balls should be retrieved at the end of a game. When a tournament specifies a new can of balls for a third set, it is mandatory that the new balls be used unless all the players agree to use the old balls. 40. In any argument about facts it should be remembered that the position of each side has equal weight. For example, regardless of how sure you are that the score is thirty-forty, your opponent may be just as sure that it is forty-thirty (or five games to three versus four games all). The preferred, but not mandatory, method of settling a scoring dispute is to count all points and games agreed on by the players, with only the disputed points and games being replayed. Another method is to go back to the last score on which there was agreement, then resume play from that point. If no agreement can be reached in a dispute, whatever the disagreement may be, it should be settled by tossing a racket. Certainly, it would be undesirable to have the players depart in a huff. 40.1. To eliminate arguments about the score the server should announce, in a voice audible to the players and spectators, the set score (e.g., 5-4) prior to his first serve in each game, and the game score (e.g., thirty-forty) prior to serving each point. This is important. 40.2. No matter how obvious it may be to you that your opponent's shot is out, it may not be obvious to him. He is entitled to a prompt hand signal or call; give it to him. 41. You have had contact with the primary form of stalling when your opponent in an official match purposely arrives 25 minutes late, hoping that those 25 minutes will have provided you with ample opportunity to tense up. Some opponents attempt an excessively long warm-up to achieve the same result. Another form of stalling is provided by the player who walks and plays at about one-third his normal rate, thereby, among other things, taking much of the fun out of the match. Another form is the excess time taken between games when the authorized delay is doubled due to extra toweling, drinking, taking of pills, and sitting down. Another form is the taking of time at the end of a 6-4 first set; the rules say play shall be continuous except for specified breaks, which do not include one at the end of the first set that ends on an even number of games. Another form is the server's waiting at the net -- instead of going to the baseline -- while the receiver is retrieving a ball to give to him. Another form is taking more time than the authorized ten minutes break at the end of the second set in a three-set match. Another is the starting of a discussion to permit a player to catch his breath. Another is the action of the receiver in clearing an out first service that doesn't need to be cleared, such as one that ends up six inches from the backstop. Another is bouncing the ball ten times before each serve. These are some of the more common forms of stalling, a type of gamesmanship aimed at upsetting an opponent. What is the answer to the problem? Again, like footfaulting, it is a matter of a player's personal honor system. From a practical view, if you try to outstall a staller you may upset yourself even more, and from an ethical view you may damage your own reputation. With it all, you can be firm in waiting for a late opponent only a reasonable period (as you interpret the meaning of the word under the circumstances involved) before departing, and in other cases refusing to continue play without an official. The best players are not known as stallers. 41.1. If your opponent is a chronic footfaulter or makes a larger number of what you feel sure are bad calls, what should you do? There is only one answer: calmly call for an umpire and refuse to continue until the umpire arrives. While normally a player may not leave the playing area during a match, an expeditious visit to the referee to request an umpire is authorized. Incidentally, also authorized is a bona fide toilet visit.
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